![]() You can opt to download a map pack containing a selection with AMAI preinstalled if you struggle to install or use an OS that is not supported. It is suggested to create a subfolder in your "maps" folder like C:\Users\\Documents\Warcraft III\Maps\AMAI and copy the maps you intend to use AMAI with there. This is just an issue with this version and you can downgrade or upgrade.ĪMAI release comes with the standard AI scripts pre-built for you. Avoid v1.29 of Warcraft 3 as it breaks various things and prevents AMAI from chatting.Awaiting Update.Advanced Melee Artificial Intelligence Mod For Warcraft 3Ĭreated by AIAndy, Zalamander and the Strategy Master.Īs was originally hosted on Warcraft Requirements AMAI Version Overall a disorganized map design by all means. Too strong for a trainable unit compared to units from the other races. Death Knight takes no food, is quite inexpensive and is a strong unit.ģ5. Ner'zhul has two level 6 spells and Chaos attack type.ģ4. Army of the Dead needs a description and is too powerful it takes no mana and has a quite short cooldown.ģ3. Also, he and Ner'zhul do not require food. The elves and undead start with tons of resources!ģ2. Tenth level dragons (with Chaos damage and Devour)? The most powerful faction yet.ģ1. These two's abilities are very similar if not the same with the Worgen hero spells.ģ0. Orcs have their main building farther from the mine than the other races.Ģ8. Humans can build towers with Chaos type damage. Many units in the Workshop with unspecified roles.Ģ5. Hydromancer and Sorceress both have Slow.Ģ4. What's with so many heroes in the human altar? The first three don't require any food and you can train them multiple times.Ģ2. Too many units cluttered in the Barracks.Ģ1. Human Town Hall needs a wider selection circle.Ģ0. So, it's supposed to be a free for all game? What about an option to ally?ġ9. Why should you be able to train workers from other factions at the Mercenary Camp!?ġ8. The Undead is the farthest faction from the Dragon Roost.ġ7. The human faction has the disadvantage of being attacked from two sides.ġ6. The elf race is basically a Night Elf copy.ġ5. Avoid using hero models for units because they have hero glow.ġ4. Most new icons have no DISBTNS (they look like green squares on pause/F10).ġ2. The game starts to lag after a while (when the last tech tier is reached by all players).ġ1. Why change unit and hero models and icons without actually doing anything else to them?ĩ. All upgrades are researched from the start!?ħ. Sentry's tooltip/description is missing.Ħ. Use these to make or add them: Button Manager v1.8.2 BLP Lab v0.5.0 Complete Icon Tutorial - All About Icons How to Make an Iconĥ. Priestess of the Moon, Warden and Demon Hunter's icons don't have DISBTNS. There aren't enough places with neutral hostile camps. ![]() Terrain, in general is plain and monotonous. Too many trees and tight places to move and fight against units. Why isn't the Tree of Life already rooted with the mine entangled?ģ. Filename does not correspond to the one here.Ģ. If you don't follow this the AI won't work properly)ġ. (note: If you play agains computer players DON'T have more than one of each race under computer control and they MUST be in this way: firs player slot: Night Elves, second slot: Orcs, third slot: Undead, fourth slot: Humans. Marksmanship upgrade removed from Blacksmith Warden and Sentry now benefit from upgrades ![]() alliances and more of the same race are possible now Update: Tried to fix those problems you've mentioned. They are more difficult than the default insane AI. This contains special AIs, made especially for this map. Please contact me if you discover any issues, bugs, ect. The map contains new units and the default ones as well with new abilities and/or skin. This is the place of epic battles with re-created races. ![]()
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